Open 3D Engine SurfaceData Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SurfaceData::SurfaceDataTagEnumeratorRequests Class Reference

#include <SurfaceDataTagEnumeratorRequestBus.h>

Inherits AZ::ComponentBus.

Public Types

using MutexType = AZStd::recursive_mutex
 allows multiple threads to call
 

Public Member Functions

virtual void GetInclusionSurfaceTags (SurfaceTagVector &tags, bool &includeAll) const
 
virtual void GetExclusionSurfaceTags (SurfaceTagVector &tags) const
 

Detailed Description

the EBus is used to request tags


The documentation for this class was generated from the following file: