Open 3D Engine Terrain Gem API Reference 23.10.0
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Terrain::EditorTerrainSurfaceGradientListComponent Class Reference

Inherits LmbrCentral::EditorWrappedComponentBase< TerrainSurfaceGradientListComponent, TerrainSurfaceGradientListConfig >, and Terrain::EditorSurfaceTagListProvider.

Public Types

using BaseClassType = LmbrCentral::EditorWrappedComponentBase< TerrainSurfaceGradientListComponent, TerrainSurfaceGradientListConfig >
 

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorTerrainSurfaceGradientListComponent, "{49831E91-A11F-4EFF-A824-6D85C284B934}", BaseClassType)
 
void Activate () override
 
virtual AZStd::unordered_set< SurfaceData::SurfaceTag > GetSurfaceTagsInUse () const =0
 Returns a set of all surface tags currently in use that won't be available for selecting.
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Static Public Attributes

static constexpr const char *const s_categoryName = "Terrain"
 
static constexpr const char *const s_componentName = "Terrain Surface Gradient List"
 
static constexpr const char *const s_componentDescription = "Provides a mapping between gradients and surface tags for use by the terrain system."
 
static constexpr const char *const s_icon = "Editor/Icons/Components/TerrainSurfaceGradientList.svg"
 
static constexpr const char *const s_viewportIcon = "Editor/Icons/Components/Viewport/TerrainSurfaceGradientList.svg"
 
static constexpr const char *const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/terrain/surface-gradient-list/"
 

The documentation for this class was generated from the following file: