Open 3D Engine Terrain Gem API Reference 23.10.0
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Terrain::EditorTerrainSurfaceMaterialsListComponent Class Reference

Inherits LmbrCentral::EditorWrappedComponentBase< TerrainSurfaceMaterialsListComponent, TerrainSurfaceMaterialsListConfig >.

Public Types

using BaseClassType = LmbrCentral::EditorWrappedComponentBase< TerrainSurfaceMaterialsListComponent, TerrainSurfaceMaterialsListConfig >
 

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorTerrainSurfaceMaterialsListComponent, "{335CDED5-2E76-4342-8675-A60F66C471BF}", BaseClassType)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Static Public Attributes

static constexpr const char *const s_categoryName = "Terrain"
 
static constexpr const char *const s_componentName = "Terrain Surface Materials List"
 
static constexpr const char *const s_componentDescription = "Provides a mapping between surface tags and render materials."
 
static constexpr const char *const s_icon = "Editor/Icons/Components/TerrainSurfaceMaterials.svg"
 
static constexpr const char *const s_viewportIcon = "Editor/Icons/Components/Viewport/TerrainSurfaceMaterials.svg"
 
static constexpr const char *const s_helpUrl = "https://o3de.org/docs/user-guide/components/reference/terrain/surface-material-list/"
 

The documentation for this class was generated from the following file: