Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits LmbrCentral::EditorWrappedComponentBase< TerrainWorldComponent, TerrainWorldConfig >.
Public Types | |
using | BaseClassType = LmbrCentral::EditorWrappedComponentBase< TerrainWorldComponent, TerrainWorldConfig > |
Public Member Functions | |
AZ_EDITOR_COMPONENT (EditorTerrainWorldComponent, "{43D02ADC-111F-4584-B590-FF6DC9FC912C}", BaseClassType) | |
void | Init () override |
void | Activate () override |
AZ::u32 | ConfigurationChanged () override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |