Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::MacroMaterialImageModifier, including all inherited members.
MacroMaterialImageModifier(const AZ::EntityComponentIdPair &entityComponentIdPair) (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier | |
OnBrushStrokeBegin(const AZ::Color &color) override (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier | protected |
OnBrushStrokeEnd() override (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier | protected |
OnGetColor(const AZ::Vector3 &brushCenter) const override (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier | protected |
OnPaint(const AZ::Color &color, const AZ::Aabb &dirtyArea, ValueLookupFn &valueLookupFn, BlendFn &blendFn) override (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier | protected |
OnSmooth(const AZ::Color &color, const AZ::Aabb &dirtyArea, ValueLookupFn &valueLookupFn, AZStd::span< const AZ::Vector3 > valuePointOffsets, SmoothFn &smoothFn) override (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier | protected |
~MacroMaterialImageModifier() override (defined in Terrain::MacroMaterialImageModifier) | Terrain::MacroMaterialImageModifier |