Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Top-level class that handles all of the actual image modification calculations for a paintbrush. More...
#include <MacroMaterialImageModification.h>
Inherits AzFramework::PaintBrushNotificationBus::Handler.
Public Member Functions | |
MacroMaterialImageModifier (const AZ::EntityComponentIdPair &entityComponentIdPair) | |
Top-level class that handles all of the actual image modification calculations for a paintbrush.