Open 3D Engine Terrain Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainModule Class Reference

Inherits AZ::Module.

Inherited by Terrain::EditorTerrainModule.

Public Member Functions

 AZ_RTTI (TerrainModule, "{B1CFB3A0-EA27-4AF0-A16D-E943C98FED88}", AZ::Module)
 
 AZ_CLASS_ALLOCATOR (TerrainModule, AZ::SystemAllocator)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 

The documentation for this class was generated from the following file: