Open 3D Engine Terrain Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainPhysicsColliderConfig Member List

This is the complete list of members for Terrain::TerrainPhysicsColliderConfig, including all inherited members.

AZ_CLASS_ALLOCATOR(TerrainPhysicsColliderConfig, AZ::SystemAllocator) (defined in Terrain::TerrainPhysicsColliderConfig)Terrain::TerrainPhysicsColliderConfig
AZ_TYPE_INFO(TerrainPhysicsColliderConfig, "{E9EADB8F-C3A5-4B9C-A62D-2DBC86B4CE59}") (defined in Terrain::TerrainPhysicsColliderConfig)Terrain::TerrainPhysicsColliderConfig
m_defaultMaterialAsset (defined in Terrain::TerrainPhysicsColliderConfig)Terrain::TerrainPhysicsColliderConfig
m_surfaceMaterialMappings (defined in Terrain::TerrainPhysicsColliderConfig)Terrain::TerrainPhysicsColliderConfig
Reflect(AZ::ReflectContext *context) (defined in Terrain::TerrainPhysicsColliderConfig)Terrain::TerrainPhysicsColliderConfigstatic