Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AZ_CLASS_ALLOCATOR (TerrainPhysicsColliderConfig, AZ::SystemAllocator) | |
AZ_TYPE_INFO (TerrainPhysicsColliderConfig, "{E9EADB8F-C3A5-4B9C-A62D-2DBC86B4CE59}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZ::Data::Asset< Physics::MaterialAsset > | m_defaultMaterialAsset |
AZStd::vector< TerrainPhysicsSurfaceMaterialMapping > | m_surfaceMaterialMappings |