Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::TerrainSpawnerRequests, including all inherited members.
GetPriority(uint32_t &outLayer, int32_t &outPriority)=0 (defined in Terrain::TerrainSpawnerRequests) | Terrain::TerrainSpawnerRequests | pure virtual |
GetUseGroundPlane()=0 (defined in Terrain::TerrainSpawnerRequests) | Terrain::TerrainSpawnerRequests | pure virtual |
MutexType typedef (defined in Terrain::TerrainSpawnerRequests) | Terrain::TerrainSpawnerRequests | |
~TerrainSpawnerRequests()=default (defined in Terrain::TerrainSpawnerRequests) | Terrain::TerrainSpawnerRequests | virtual |