#include <TerrainSystemBus.h>
Inherits AZ::ComponentBus.
Public Types | |
| using | MutexType = AZStd::recursive_mutex |
Public Member Functions | |
| virtual void | GetPriority (uint32_t &outLayer, int32_t &outPriority)=0 |
| virtual bool | GetUseGroundPlane ()=0 |
A bus for the TerrainSystem to interrogate TerrainLayerSpawners.