Open 3D Engine Terrain Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainSystemServiceRequests Member List

This is the complete list of members for Terrain::TerrainSystemServiceRequests, including all inherited members.

Activate()=0 (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestspure virtual
AddressPolicy (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestsstatic
Deactivate()=0 (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestspure virtual
HandlerPolicy (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestsstatic
MutexType typedef (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequests
RefreshArea(AZ::EntityId areaId, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask)=0 (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestspure virtual
RefreshRegion(const AZ::Aabb &dirtyRegion, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask)=0 (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestspure virtual
RegisterArea(AZ::EntityId areaId)=0 (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestspure virtual
UnregisterArea(AZ::EntityId areaId)=0 (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestspure virtual
~TerrainSystemServiceRequests()=default (defined in Terrain::TerrainSystemServiceRequests)Terrain::TerrainSystemServiceRequestsvirtual