Open 3D Engine Terrain Gem API Reference 23.10.0
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Terrain::TerrainSystemServiceRequests Class Referenceabstract

#include <TerrainSystemBus.h>

Inherits AZ::EBusTraits.

Public Types

using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void Activate ()=0
 
virtual void Deactivate ()=0
 
virtual void RegisterArea (AZ::EntityId areaId)=0
 
virtual void UnregisterArea (AZ::EntityId areaId)=0
 
virtual void RefreshArea (AZ::EntityId areaId, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask)=0
 
virtual void RefreshRegion (const AZ::Aabb &dirtyRegion, AzFramework::Terrain::TerrainDataNotifications::TerrainDataChangedMask changeMask)=0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

Detailed Description

A bus to signal the life times of terrain areas


The documentation for this class was generated from the following file: