Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::ClipmapBoundsRegion, including all inherited members.
m_localAabb | Terrain::ClipmapBoundsRegion | |
m_worldAabb | Terrain::ClipmapBoundsRegion | |
operator!=(const ClipmapBoundsRegion &other) const (defined in Terrain::ClipmapBoundsRegion) | Terrain::ClipmapBoundsRegion | |
operator==(const ClipmapBoundsRegion &other) const (defined in Terrain::ClipmapBoundsRegion) | Terrain::ClipmapBoundsRegion |