Open 3D Engine Terrain Gem API Reference 23.10.0
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Terrain::TerrainClipmapManager::ClipmapData::ClipmapCenter Struct Reference

#include <TerrainClipmapManager.h>

Public Attributes

RawVector2u m_macro
 
RawVector2u m_detail
 

Detailed Description

Clipmap centers in texel coordinates ranging [0, size). Clipmap centers are the logical center of the texture, based on toroidal addressing.


The documentation for this struct was generated from the following file: