Open 3D Engine Terrain Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainClipmapManager::ClipmapData::ClipmapWorldCenter Struct Reference

Clipmap centers in world coordinates. More...

#include <TerrainClipmapManager.h>

Public Attributes

RawVector2f m_macro
 
RawVector2f m_detail
 

Detailed Description

Clipmap centers in world coordinates.


The documentation for this struct was generated from the following file: