Open 3D Engine Terrain Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainMeshManager::RtSector::MeshGroup Struct Reference

Public Attributes

AZ::Uuid m_id { AZ::Uuid::CreateRandom() }
 
AZ::Render::RayTracingFeatureProcessor::Mesh m_mesh
 
AZ::Render::RayTracingFeatureProcessor::SubMeshVector m_submeshVector
 
bool m_isVisible = false
 

The documentation for this struct was generated from the following file: