Open 3D Engine TextureAtlas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (AtlasBuilderComponent, "{F49987FB-3375-4417-AB83-97B44C78B335}") | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Reflect formats for input and output. | |
static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) |