#include <AreaInfoBus.h>
Inherits AZ::ComponentBus.
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using | MutexType = AZStd::recursive_mutex |
| | allows multiple threads to call
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virtual AZ::u32 | GetLayer () const =0 |
| | to handle overlapping vegetation layers
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virtual AZ::u32 | GetPriority () const =0 |
| | to handle overlapping vegetation layers
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virtual AZ::Aabb | GetEncompassingAabb () const =0 |
| | Get bounds of volume affected by placement.
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virtual AZ::u32 | GetProductCount () const =0 |
| | Get number of generated objects.
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virtual AZ::u32 | GetChangeIndex () const =0 |
| | support for tracking the number of changes applied to the area
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This bus allows querying information about a vegetation area
The documentation for this class was generated from the following file:
- Gems/Vegetation/Code/Include/Vegetation/Ebuses/AreaInfoBus.h