Inherits AZ::Component, UiInteractableBus::Handler, and VirtualGamepadThumbStickRequestBus::Handler.
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void | Init () override |
| | AZ::Component::Init
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void | Activate () override |
| | AZ::Component::Activate
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void | Deactivate () override |
| | AZ::Component::Deactivate
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bool | CanHandleEvent (AZ::Vector2 point) override |
| | UiInteractableInterface::CanHandleEvent
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bool | HandlePressed (AZ::Vector2 point, bool &shouldStayActive) override |
| | UiInteractableInterface::HandlePressed
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bool | HandleReleased (AZ::Vector2 point) override |
| | UiInteractableInterface::HandleReleased
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bool | HandleMultiTouchPressed (AZ::Vector2 point, int multiTouchIndex) override |
| | UiInteractableInterface::HandleMultiTouchPressed
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bool | HandleMultiTouchReleased (AZ::Vector2 point, int multiTouchIndex) override |
| | UiInteractableInterface::HandleMultiTouchReleased
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void | InputPositionUpdate (AZ::Vector2 point) override |
| | UiInteractableInterface::InputPositionUpdate
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void | MultiTouchPositionUpdate (AZ::Vector2 point, int multiTouchIndex) override |
| | UiInteractableInterface::MultiTouchPositionUpdate
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void | HandleHoverStart () override |
| | UiInteractableInterface::HandleHoverStart
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void | HandleHoverEnd () override |
| | UiInteractableInterface::HandleHoverEnd
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bool | GetIsAutoActivationEnabled () override |
| | UiInteractableInterface::GetIsAutoActivationEnabled
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void | SetIsAutoActivationEnabled (bool) override |
| | UiInteractableInterface::SetIsAutoActivationEnabled
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AZ::Vector2 | GetCurrentAxisValuesNormalized () const override |
| | VirtualGamepad::VirtualGamepadThumbStickRequests::GetCurrentAxisValuesNormalized
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| bool | OnAnyTouchPressed (AZ::Vector2 viewportPositionPixels, int touchIndex) |
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| bool | OnAnyTouchReleased (AZ::Vector2 viewportPositionPixels, int touchIndex) |
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| void | OnAnyTouchPositionUpdate (AZ::Vector2 viewportPositionPixels, int touchIndex) |
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AZStd::vector< AZStd::string > | GetAssignableInputChannelNames () const |
| | Get all potentially assignable input channel names.
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AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > > | GetChildEntityIdNamePairs () const |
| | Get all child entity id/name pairs.
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