Open 3D Engine WhiteBox Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
WhiteBox::EditorWhiteBoxColliderRequests Class Referenceabstract

EditorWhiteBoxColliderComponent requests. More...

#include <EditorWhiteBoxColliderBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual void CreatePhysics (const WhiteBoxMesh &mesh)=0
 Creates a physical representation of the White Box mesh.
 
virtual void DestroyPhysics ()=0
 Destroys the physics mesh.
 

Detailed Description


The documentation for this class was generated from the following file: