Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AzCore/Component/Component.h>
#include <AzCore/Component/EntityBus.h>
#include <AzCore/Slice/SliceMetadataInfoBus.h>
#include <AzCore/Component/ComponentExport.h>
Classes | |
class | AZ::SliceMetadataInfoComponent |
Namespaces | |
AZ | |
Reopen namespace to define DataPatch class. | |
Declaration of the SliceMetadataInfoComponent class and supporting types.