Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Physics::MaterialSlots::MaterialSlot Struct Reference

Public Member Functions

 AZ_TYPE_INFO (Physics::MaterialSlots::MaterialSlot, "{B5AA3CC9-637F-44FB-A4AE-4621D37884BA}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::string m_name
 
AZ::Data::Asset< MaterialAssetm_materialAsset
 
bool m_slotsReadOnly = false
 

The documentation for this struct was generated from the following file: