#include <EditorVertexSelection.h>
Inherits AzToolsFramework::EditorVertexSelectionBase< Vertex >.
Public Member Functions | |
| EditorVertexSelectionFixed (EditorVertexSelectionFixed &&)=default | |
| EditorVertexSelectionFixed & | operator= (EditorVertexSelectionFixed &&)=default |
Public Member Functions inherited from AzToolsFramework::EditorVertexSelectionBase< Vertex > | |
| EditorVertexSelectionBase (EditorVertexSelectionBase &&)=default | |
| EditorVertexSelectionBase & | operator= (EditorVertexSelectionBase &&)=default |
| void | Create (const AZ::EntityComponentIdPair &entityComponentIdPair, ManipulatorManagerId managerId, AZStd::unique_ptr< HoverSelection > hoverSelection, TranslationManipulators::Dimensions dimensions, TranslationManipulatorConfiguratorFn translationManipulatorConfigurator) |
| Setup and configure the EditorVertexSelection for operation. | |
| void | CreateTranslationManipulator (const AZ::EntityComponentIdPair &entityComponentIdPair, ManipulatorManagerId managerId, const Vertex &vertex, size_t index) |
| Create a translation manipulator for a given vertex. | |
| void | Destroy () |
| Destroy all manipulators associated with the vertex selection. | |
| void | SetVertexPositionsUpdatedCallback (const AZStd::function< void()> &callback) |
| Set custom callback for when vertex positions are updated. | |
| void | RefreshLocal () |
| Update manipulators based on local changes to vertex positions. | |
| void | RefreshTranslationManipulator () |
| void | RefreshSpace (const AZ::Transform &worldFromLocal, const AZ::Vector3 &nonUniformScale=AZ::Vector3::CreateOne()) |
| Update manipulators based on changes to the entity's transform and non-uniform scale. | |
| void | SetBoundsDirty () |
| Set bounds dirty (need recalculating) for all owned manipulators (selection, translation, hover). | |
| virtual bool | HandleMouse (const ViewportInteraction::MouseInteractionEvent &mouseInteraction) |
| How should the EditorVertexSelection respond to mouse input. | |
| void | SnapVerticesToSurface (const ViewportInteraction::MouseInteractionEvent &mouseInteraction) |
| AZStd::vector< ActionOverride > | ActionOverrides () const |
| void | BeginBatchMovement () |
| void | EndBatchMovement () |
| void | SetSelectedPosition (const AZ::Vector3 &localPosition) |
| Set the position of the TranslationManipulators (if active). | |
| AZ::EntityId | GetEntityId () const |
Additional Inherited Members | |
Protected Types inherited from AzToolsFramework::EditorVertexSelectionBase< Vertex > | |
| enum class | State { Selecting , Translating } |
| The state we are in when editing vertices. | |
Protected Member Functions inherited from AzToolsFramework::EditorVertexSelectionBase< Vertex > | |
| void | SelectionManipulatorSelectCallback (size_t index, const ViewportInteraction::MouseInteraction &interaction, const AZ::EntityComponentIdPair &entityComponentIdPair, ManipulatorManagerId managerId) |
| Default behavior when clicking on a selection manipulator (representing a vertex). | |
| void | ClearSelected () |
| Destroy the translation manipulator and deselect all vertices. | |
| AZ::ComponentId | GetComponentId () const |
| const AZ::EntityComponentIdPair & | GetEntityComponentIdPair () const |
| ManipulatorManagerId | GetManipulatorManagerId () const |
| TranslationManipulators::Dimensions | Dimensions () const |
| Is the translation vertex manipulator in 2D or 3D. | |
| TranslationManipulatorConfiguratorFn | ConfiguratorFn () const |
| How to configure the translation manipulator (view and axes). | |
| void | SetState (State state) |
Protected Attributes inherited from AzToolsFramework::EditorVertexSelectionBase< Vertex > | |
| AZStd::unique_ptr< HoverSelection > | m_hoverSelection |
| Interface to hover selection, representing bounds that can be selected. | |
| AZStd::shared_ptr< IndexedTranslationManipulator< Vertex > > | m_translationManipulator |
| Manipulator when vertex is selected to translate it. | |
| AZStd::vector< AZStd::shared_ptr< SelectionManipulator > > | m_selectionManipulators |
| Manipulators for each vertex when entity is selected. | |
| AZStd::array< AZStd::vector< ActionOverride >, 2 > | m_actionOverrides |
| Available actions corresponding to each mode. | |
EditorVertexSelectionFixed provides selection and editing for a fixed length number of vertices. New vertices cannot be inserted/added or removed.