Classes | |
| struct | ComponentData |
| Struct containing relevant information about component for the switcher. More... | |
| class | ComponentMode |
| struct | ComponentModeBuilder |
| Holds a function object to create a ComponentMode for a specific type. More... | |
| class | ComponentModeCollection |
| Manages all individual ComponentModes for a single instance of Editor wide ComponentMode. More... | |
| class | ComponentModeCommand |
| Undo command to track entering and leaving ComponentMode. More... | |
| class | ComponentModeDelegate |
| class | ComponentModeDelegateRequests |
| class | ComponentModeMouseViewportRequests |
| Bus traits for Individual ComponentMode mouse viewport requests. More... | |
| class | ComponentModeRequests |
| Mouse viewport events to be intercepted by individual ComponentModes. More... | |
| class | ComponentModeSwitcher |
| Handles all aspects of the ViewportUi Switcher related to Component Mode. More... | |
| class | ComponentModeSystemRequests |
| Bus to control the overall editor ComponentMode state. More... | |
| class | ComponentModeViewportUi |
| Handles adding Viewport UI widgets from a specific ComponentMode onto the render viewport UI. More... | |
| class | ComponentModeViewportUiRequests |
| Bus for interacting with the widget that handles Viewport UI for component mode. More... | |
| class | EditorBaseComponentMode |
| class | EditorComponentModeNotifications |
| Used to notify other systems when ComponentMode events happen. More... | |
| struct | EntityAndComponentMode |
| Encapsulates an Entity and its active ComponentMode. More... | |
| struct | EntityAndComponentModeBuilders |
| Encapsulates a series of ComponentModeBuilders with a single Entity. More... | |
Typedefs | |
| using | ComponentModeViewportUiRequestBus = AZ::EBus< ComponentModeViewportUiRequests > |
| Type to inherit to implement ComponentModeSystemRequests. | |
| using | ComponentModeFactoryFunction = AZStd::function< AZStd::unique_ptr< ComponentMode >()> |
| Alias for builder/factory function that is responsible for creating a new ComponentMode. | |
| using | ComponentModeSystemRequestBus = AZ::EBus< ComponentModeSystemRequests > |
| Type to inherit to implement ComponentModeSystemRequests. | |
| using | ComponentModeDelegateRequestBus = AZ::EBus< ComponentModeDelegateRequests, ComponentModeMouseViewportRequests > |
| Type to inherit to implement ComponentModeDelegateRequests. | |
| using | ComponentModeRequestBus = AZ::EBus< ComponentModeRequests, ComponentModeMouseViewportRequests > |
| Type to inherit to implement ComponentModeRequests. | |
| using | EditorComponentModeNotificationBus = AZ::EBus< EditorComponentModeNotifications > |
| Type to inherit to implement EditorComponentModeNotifications. | |
Functions | |
| template<typename EditorComponentType , typename EditorComponentModeType , typename ... Params> | |
| ComponentModeBuilder | CreateComponentModeBuilder (const AZ::EntityComponentIdPair &entityComponentIdPair, Params &&... params) |
| Utility factory function to create a ComponentModeBuilder for a specific EditorComponent. | |
| AZTF_API bool | CouldBeginComponentModeWithEntity (AZ::EntityId entityId) |
| template<typename EditorBaseComponentModeDescendantClass > | |
| void | ReflectEditorBaseComponentModeDescendant (AZ::ReflectContext *context) |
| Templated helper to implement the Reflect function on classes derived from EditorBaseComponentMode. | |
| bool | InComponentMode () |
| Helper to answer if the Editor is in ComponentMode or not. | |
Encompasses all types responsible for providing ComponentMode. ComponentModeFramework comprises a set of types responsible for providing hooks to edit Components in the Viewport. It is also responsible for handling how the Editor transitions in and out of ComponentMode.
| AZTF_API bool AzToolsFramework::ComponentModeFramework::CouldBeginComponentModeWithEntity | ( | AZ::EntityId | entityId | ) |
If this Entity had a Component supporting a ComponentMode, would it be possible for it to enter it given the current Editor state.