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| AZ_RTTI (Scope, "{FDACECE6-322E-480C-9331-DC639C320882}", Base) |
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| AZ_CLASS_ALLOCATOR (Scope, AZ::SystemAllocator) |
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void | Begin (CommandList &commandList, AZ::u32 commandListIndex, AZ::u32 commandListCount) const |
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void | End (CommandList &commandList, bool signalFencesForAliasedResources) const |
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MTLRenderPassDescriptor * | GetRenderPassDescriptor () const |
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bool | HasSignalFence () const |
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bool | HasWaitFences () const |
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void | SetSignalFenceValue (uint64_t fenceValue) |
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uint64_t | GetSignalFenceValue () const |
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void | SetWaitFenceValueByQueue (RHI::HardwareQueueClass hardwareQueueClass, uint64_t fenceValue) |
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uint64_t | GetWaitFenceValueByQueue (RHI::HardwareQueueClass hardwareQueueClass) const |
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const FenceValueSet & | GetWaitFences () const |
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void | QueueResourceFence (ResourceFenceAction fenceAction, Fence &fence) |
| Queue a fence related to the transient resource for this scope.
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void | SignalAllResourceFences (CommandList &commandList) const |
| Signal all the transient resource fences associated with this scope.
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void | SignalAllResourceFences (id< MTLCommandBuffer > mtlCommandBuffer) const |
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void | WaitOnAllResourceFences (CommandList &commandList) const |
| Wait on all the transient resource fences associated with this scope.
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void | WaitOnAllResourceFences (id< MTLCommandBuffer > mtlCommandBuffer) const |
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bool | IsWritingToSwapChain () const |
| Accesors for the information cached in Compile phase.
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bool | IsRequestingSwapChain () const |
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| AZ_RTTI (Scope, "{C9EB500A-EF31-46E2-98DE-62396CDBAFB1}", Object) |
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bool | IsInitialized () const |
| Returns whether the scope is currently initialized.
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bool | IsActive () const |
| Returns whether the scope is currently active on a frame.
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const ScopeId & | GetId () const |
| Returns the scope id associated with this scope.
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AZStd::string_view | GetMarkerLabel () const |
| Returns the string view to the gpu marker.
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uint32_t | GetIndex () const |
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const GraphGroupId & | GetFrameGraphGroupId () const |
| Returns the id of the graph group this scope belongs.
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const FrameGraph * | GetFrameGraph () const |
| Returns the frame graph instance which owns this scope.
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HardwareQueueClass | GetHardwareQueueClass () const |
| Returns the hardware queue class for this scope.
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void | SetHardwareQueueClass (HardwareQueueClass hardwareQueueClass) |
| Sets the hardware queue class for this scope.
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uint32_t | GetEstimatedItemCount () const |
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Scope * | GetProducerByQueue (HardwareQueueClass hardwareQueueClass) const |
| Returns the scope for the given hardware queue which must be scheduled immediately prior to this scope (can be null).
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Scope * | GetProducerOnSameQueue () const |
| Returns the scope for the producer on the same hardware queue as us.
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Scope * | GetConsumerByQueue (HardwareQueueClass hardwareQueueClass) const |
| Returns the scope for the given hardware queue which must be scheduled immediately after this scope (can be null).
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Scope * | GetConsumerOnSameQueue () const |
| Returns the scope for the consumer on the same hardware queue as us.
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const AZStd::vector< ScopeAttachment * > & | GetAttachments () const |
| Returns a list of attachments on this scope.
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const AZStd::vector< ScopeAttachment * > & | GetTransientAttachments () const |
| Returns a list of attachments which reference transient resources on this scope.
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const AZStd::vector< ImageScopeAttachment * > & | GetImageAttachments () const |
| Returns a list of all image scope attachments.
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const AZStd::vector< ResolveScopeAttachment * > & | GetResolveAttachments () const |
| Returns a list of all resolve scope attachments.
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const AZStd::vector< BufferScopeAttachment * > & | GetBufferAttachments () const |
| Returns a list of all buffer scope attachments.
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const AZStd::vector< ResourcePoolResolver * > & | GetResourcePoolResolves () const |
| Returns a list of resource pools requiring a resolve operation.
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const AZStd::vector< SwapChain * > & | GetSwapChainsToPresent () const |
| Returns a list of swap chains which require presentation at the end of the scope.
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const AZStd::vector< Ptr< Fence > > & | GetFencesToSignal () const |
| Returns a list of fences to signal on completion of the scope.
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const AZStd::vector< Ptr< Fence > > & | GetFencesToWaitFor () const |
| Returns a list of fences to wait for before start of the scope.
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void | Init (const ScopeId &scopeId, HardwareQueueClass hardwareQueueClass=HardwareQueueClass::Graphics) |
| Initializes the scope.
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void | Activate (const FrameGraph *frameGraph, uint32_t index, const GraphGroupId &groupId) |
| Activates the scope for the current frame.
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void | Compile (Device &device) |
| Called when the scope is being compiled at the end of the graph-building phase.
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void | Deactivate () |
| Deactivates the scope for the current frame.
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void | Shutdown () override final |
| Shuts down the scope.
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void | QueueResourcePoolResolves (ResourcePoolDatabase &resourcePoolDatabase) |
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Scope * | FindCapableCrossQueueProducer (HardwareQueueClass hardwareQueueClass) |
| Finds a producer for this scope that is at least as capable as the provided queue class.
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Scope * | FindMoreCapableCrossQueueProducer () |
| Finds a producer for this scope from a more capable queue.
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Scope * | FindCrossQueueProducer (HardwareQueueClass hardwareQueueClass) |
| Finds a producer for this scope from a specific queue class.
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void | AddFenceToSignal (Ptr< Fence > fence) |
| Adds a fence that will be signaled at the end of the scope.
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| AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") |
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void | SetName (const Name &name) |
| Sets the name of the object.
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const Name & | GetName () const |
| Returns the name set on the object by SetName.
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uint32_t | use_count () |
| Returns the current use count of the object.
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