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| AZ_RTTI (Scope, "328CA015-A73A-4A64-8C10-798C021575B3", Base) |
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| AZ_CLASS_ALLOCATOR (Scope, AZ::SystemAllocator) |
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void | Begin (CommandList &commandList) const |
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void | End (CommandList &commandList) const |
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template<class T > |
void | QueueAttachmentBarrier (const RHI::ScopeAttachment &attachment, BarrierSlot slot, const VkPipelineStageFlags src, const VkPipelineStageFlags dst, const T &barrier) |
| Adds a barrier for a scope attachment resource to be emitted at a later time.
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template<class T > |
void | QueueBarrier (BarrierSlot slot, const VkPipelineStageFlags src, const VkPipelineStageFlags dst, const T &barrier) |
| Adds a barrier over a resource that is not a scope attachment that will be emitted at a later time.
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void | EmitScopeBarriers (CommandList &commandList, BarrierSlot slot) const |
| Execute the queued barriers into the provided commandlist.
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void | ProcessClearRequests (CommandList &commandList) const |
| Process all clear requests needed for UAVs in the scope.
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void | ResetQueryPools (CommandList &commandList) const |
| Reset the RHI QueryPool in the QueryPoolAttachments.
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void | AddWaitSemaphore (const Semaphore::WaitSemaphore &semaphoreInfo) |
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void | AddSignalSemaphore (RHI::Ptr< Semaphore > semaphore) |
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void | AddSignalFence (RHI::Ptr< Fence > fence) |
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const AZStd::vector< Semaphore::WaitSemaphore > & | GetWaitSemaphores () const |
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const AZStd::vector< RHI::Ptr< Semaphore > > & | GetSignalSemaphores () const |
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const AZStd::vector< RHI::Ptr< Fence > > & | GetSignalFences () const |
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const AZStd::vector< RHI::Ptr< Fence > > & | GetWaitFences () const |
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bool | UsesRenderpass () const |
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ResolveMode | GetResolveMode () const |
| Returns the mode of MSAA resolving (if any).
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void | ResolveMSAAAttachments (CommandList &commandList) const |
| Resolves multisampled attachments using a command list. ResolveMode must be ResolveMode::CommandList.
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| AZ_RTTI (Scope, "{C9EB500A-EF31-46E2-98DE-62396CDBAFB1}", Object) |
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bool | IsInitialized () const |
| Returns whether the scope is currently initialized.
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bool | IsActive () const |
| Returns whether the scope is currently active on a frame.
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const ScopeId & | GetId () const |
| Returns the scope id associated with this scope.
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AZStd::string_view | GetMarkerLabel () const |
| Returns the string view to the gpu marker.
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uint32_t | GetIndex () const |
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const GraphGroupId & | GetFrameGraphGroupId () const |
| Returns the id of the graph group this scope belongs.
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const FrameGraph * | GetFrameGraph () const |
| Returns the frame graph instance which owns this scope.
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HardwareQueueClass | GetHardwareQueueClass () const |
| Returns the hardware queue class for this scope.
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void | SetHardwareQueueClass (HardwareQueueClass hardwareQueueClass) |
| Sets the hardware queue class for this scope.
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uint32_t | GetEstimatedItemCount () const |
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Scope * | GetProducerByQueue (HardwareQueueClass hardwareQueueClass) const |
| Returns the scope for the given hardware queue which must be scheduled immediately prior to this scope (can be null).
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Scope * | GetProducerOnSameQueue () const |
| Returns the scope for the producer on the same hardware queue as us.
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Scope * | GetConsumerByQueue (HardwareQueueClass hardwareQueueClass) const |
| Returns the scope for the given hardware queue which must be scheduled immediately after this scope (can be null).
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Scope * | GetConsumerOnSameQueue () const |
| Returns the scope for the consumer on the same hardware queue as us.
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const AZStd::vector< ScopeAttachment * > & | GetAttachments () const |
| Returns a list of attachments on this scope.
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const AZStd::vector< ScopeAttachment * > & | GetTransientAttachments () const |
| Returns a list of attachments which reference transient resources on this scope.
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const AZStd::vector< ImageScopeAttachment * > & | GetImageAttachments () const |
| Returns a list of all image scope attachments.
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const AZStd::vector< ResolveScopeAttachment * > & | GetResolveAttachments () const |
| Returns a list of all resolve scope attachments.
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const AZStd::vector< BufferScopeAttachment * > & | GetBufferAttachments () const |
| Returns a list of all buffer scope attachments.
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const AZStd::vector< ResourcePoolResolver * > & | GetResourcePoolResolves () const |
| Returns a list of resource pools requiring a resolve operation.
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const AZStd::vector< SwapChain * > & | GetSwapChainsToPresent () const |
| Returns a list of swap chains which require presentation at the end of the scope.
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const AZStd::vector< Ptr< Fence > > & | GetFencesToSignal () const |
| Returns a list of fences to signal on completion of the scope.
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const AZStd::vector< Ptr< Fence > > & | GetFencesToWaitFor () const |
| Returns a list of fences to wait for before start of the scope.
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void | Init (const ScopeId &scopeId, HardwareQueueClass hardwareQueueClass=HardwareQueueClass::Graphics) |
| Initializes the scope.
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void | Activate (const FrameGraph *frameGraph, uint32_t index, const GraphGroupId &groupId) |
| Activates the scope for the current frame.
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void | Compile (Device &device) |
| Called when the scope is being compiled at the end of the graph-building phase.
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void | Deactivate () |
| Deactivates the scope for the current frame.
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void | Shutdown () override final |
| Shuts down the scope.
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void | QueueResourcePoolResolves (ResourcePoolDatabase &resourcePoolDatabase) |
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Scope * | FindCapableCrossQueueProducer (HardwareQueueClass hardwareQueueClass) |
| Finds a producer for this scope that is at least as capable as the provided queue class.
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Scope * | FindMoreCapableCrossQueueProducer () |
| Finds a producer for this scope from a more capable queue.
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Scope * | FindCrossQueueProducer (HardwareQueueClass hardwareQueueClass) |
| Finds a producer for this scope from a specific queue class.
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void | AddFenceToSignal (Ptr< Fence > fence) |
| Adds a fence that will be signaled at the end of the scope.
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| AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") |
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void | SetName (const Name &name) |
| Sets the name of the object.
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const Name & | GetName () const |
| Returns the name set on the object by SetName.
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uint32_t | use_count () |
| Returns the current use count of the object.
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