Open 3D Engine Atom Gem API Reference  24.09
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Library initialization

API elements related to the initialization and management of the entire library, especially VmaAllocator object. More...

Classes

struct  VmaDeviceMemoryCallbacks
 Set of callbacks that the library will call for vkAllocateMemory and vkFreeMemory. More...
 
struct  VmaVulkanFunctions
 Pointers to some Vulkan functions - a subset used by the library. More...
 
struct  VmaAllocatorCreateInfo
 Description of a Allocator to be created. More...
 
struct  VmaAllocatorInfo
 Information about existing VmaAllocator object. More...
 
struct  VmaAllocator
 Represents main object of this library initialized. More...
 

Typedefs

typedef enum VmaAllocatorCreateFlagBits VmaAllocatorCreateFlagBits
 Flags for created VmaAllocator.
 
typedef VkFlags VmaAllocatorCreateFlags
 See VmaAllocatorCreateFlagBits.
 
typedef void(VKAPI_PTR * PFN_vmaAllocateDeviceMemoryFunction) (VmaAllocator VMA_NOT_NULL allocator, uint32_t memoryType, VkDeviceMemory VMA_NOT_NULL_NON_DISPATCHABLE memory, VkDeviceSize size, void *VMA_NULLABLE pUserData)
 Callback function called after successful vkAllocateMemory.
 
typedef void(VKAPI_PTR * PFN_vmaFreeDeviceMemoryFunction) (VmaAllocator VMA_NOT_NULL allocator, uint32_t memoryType, VkDeviceMemory VMA_NOT_NULL_NON_DISPATCHABLE memory, VkDeviceSize size, void *VMA_NULLABLE pUserData)
 Callback function called before vkFreeMemory.
 
typedef struct VmaDeviceMemoryCallbacks VmaDeviceMemoryCallbacks
 Set of callbacks that the library will call for vkAllocateMemory and vkFreeMemory. More...
 
typedef struct VmaVulkanFunctions VmaVulkanFunctions
 Pointers to some Vulkan functions - a subset used by the library. More...
 
typedef struct VmaAllocatorCreateInfo VmaAllocatorCreateInfo
 Description of a Allocator to be created.
 
typedef struct VmaAllocatorInfo VmaAllocatorInfo
 Information about existing VmaAllocator object.
 

Enumerations

enum  VmaAllocatorCreateFlagBits {
  VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT = 0x00000001 , VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT = 0x00000002 , VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT = 0x00000004 , VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT = 0x00000008 ,
  VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT = 0x00000010 , VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT = 0x00000020 , VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT = 0x00000040 , VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
}
 Flags for created VmaAllocator. More...
 

Functions

VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator (const VmaAllocatorCreateInfo *VMA_NOT_NULL pCreateInfo, VmaAllocator VMA_NULLABLE *VMA_NOT_NULL pAllocator)
 Creates VmaAllocator object.
 
VMA_CALL_PRE void VMA_CALL_POST vmaDestroyAllocator (VmaAllocator VMA_NULLABLE allocator)
 Destroys allocator object.
 
VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocatorInfo (VmaAllocator VMA_NOT_NULL allocator, VmaAllocatorInfo *VMA_NOT_NULL pAllocatorInfo)
 Returns information about existing VmaAllocator object - handle to Vulkan device etc. More...
 
VMA_CALL_PRE void VMA_CALL_POST vmaGetPhysicalDeviceProperties (VmaAllocator VMA_NOT_NULL allocator, const VkPhysicalDeviceProperties *VMA_NULLABLE *VMA_NOT_NULL ppPhysicalDeviceProperties)
 
VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryProperties (VmaAllocator VMA_NOT_NULL allocator, const VkPhysicalDeviceMemoryProperties *VMA_NULLABLE *VMA_NOT_NULL ppPhysicalDeviceMemoryProperties)
 
VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryTypeProperties (VmaAllocator VMA_NOT_NULL allocator, uint32_t memoryTypeIndex, VkMemoryPropertyFlags *VMA_NOT_NULL pFlags)
 Given Memory Type Index, returns Property Flags of this memory type. More...
 
VMA_CALL_PRE void VMA_CALL_POST vmaSetCurrentFrameIndex (VmaAllocator VMA_NOT_NULL allocator, uint32_t frameIndex)
 Sets index of the current frame.
 

Detailed Description

API elements related to the initialization and management of the entire library, especially VmaAllocator object.

Typedef Documentation

◆ VmaDeviceMemoryCallbacks

Set of callbacks that the library will call for vkAllocateMemory and vkFreeMemory.

Provided for informative purpose, e.g. to gather statistics about number of allocations or total amount of memory allocated in Vulkan.

Used in VmaAllocatorCreateInfo::pDeviceMemoryCallbacks.

◆ VmaVulkanFunctions

Pointers to some Vulkan functions - a subset used by the library.

Used in VmaAllocatorCreateInfo::pVulkanFunctions.

Enumeration Type Documentation

◆ VmaAllocatorCreateFlagBits

Flags for created VmaAllocator.

Enumerator
VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT 

Allocator and all objects created from it will not be synchronized internally, so you must guarantee they are used from only one thread at a time or synchronized externally by you.

Using this flag may increase performance because internal mutexes are not used.

VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT 

Enables usage of VK_KHR_dedicated_allocation extension.

The flag works only if VmaAllocatorCreateInfo::vulkanApiVersion == VK_API_VERSION_1_0. When it is VK_API_VERSION_1_1, the flag is ignored because the extension has been promoted to Vulkan 1.1.

Using this extension will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT flag) when it is recommended by the driver. It may improve performance on some GPUs.

You may set this flag only if you found out that following device extensions are supported, you enabled them while creating Vulkan device passed as VmaAllocatorCreateInfo::device, and you want them to be used internally by this library:

  • VK_KHR_get_memory_requirements2 (device extension)
  • VK_KHR_dedicated_allocation (device extension)

When this flag is set, you can experience following warnings reported by Vulkan validation layer. You can ignore them.

vkBindBufferMemory(): Binding memory to buffer 0x2d but vkGetBufferMemoryRequirements() has not been called on that buffer.

VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT 

Enables usage of VK_KHR_bind_memory2 extension.

The flag works only if VmaAllocatorCreateInfo::vulkanApiVersion == VK_API_VERSION_1_0. When it is VK_API_VERSION_1_1, the flag is ignored because the extension has been promoted to Vulkan 1.1.

You may set this flag only if you found out that this device extension is supported, you enabled it while creating Vulkan device passed as VmaAllocatorCreateInfo::device, and you want it to be used internally by this library.

The extension provides functions vkBindBufferMemory2KHR and vkBindImageMemory2KHR, which allow to pass a chain of pNext structures while binding. This flag is required if you use pNext parameter in vmaBindBufferMemory2() or vmaBindImageMemory2().

VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT 

Enables usage of VK_EXT_memory_budget extension.

You may set this flag only if you found out that this device extension is supported, you enabled it while creating Vulkan device passed as VmaAllocatorCreateInfo::device, and you want it to be used internally by this library, along with another instance extension VK_KHR_get_physical_device_properties2, which is required by it (or Vulkan 1.1, where this extension is promoted).

The extension provides query for current memory usage and budget, which will probably be more accurate than an estimation used by the library otherwise.

VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT 

Enables usage of VK_AMD_device_coherent_memory extension.

You may set this flag only if you:

  • found out that this device extension is supported and enabled it while creating Vulkan device passed as VmaAllocatorCreateInfo::device,
  • checked that VkPhysicalDeviceCoherentMemoryFeaturesAMD::deviceCoherentMemory is true and set it while creating the Vulkan device,
  • want it to be used internally by this library.

The extension and accompanying device feature provide access to memory types with VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD and VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD flags. They are useful mostly for writing breadcrumb markers - a common method for debugging GPU crash/hang/TDR.

When the extension is not enabled, such memory types are still enumerated, but their usage is illegal. To protect from this error, if you don't create the allocator with this flag, it will refuse to allocate any memory or create a custom pool in such memory type, returning VK_ERROR_FEATURE_NOT_PRESENT.

VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT 

Enables usage of "buffer device address" feature, which allows you to use function vkGetBufferDeviceAddress* to get raw GPU pointer to a buffer and pass it for usage inside a shader.

You may set this flag only if you:

  1. (For Vulkan version < 1.2) Found as available and enabled device extension VK_KHR_buffer_device_address. This extension is promoted to core Vulkan 1.2.
  2. Found as available and enabled device feature VkPhysicalDeviceBufferDeviceAddressFeatures::bufferDeviceAddress.

When this flag is set, you can create buffers with VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT using VMA. The library automatically adds VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT to allocated memory blocks wherever it might be needed.

For more information, see documentation chapter Enabling buffer device address.

VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT 

Enables usage of VK_EXT_memory_priority extension in the library.

You may set this flag only if you found available and enabled this device extension, along with VkPhysicalDeviceMemoryPriorityFeaturesEXT::memoryPriority == VK_TRUE, while creating Vulkan device passed as VmaAllocatorCreateInfo::device.

When this flag is used, VmaAllocationCreateInfo::priority and VmaPoolCreateInfo::priority are used to set priorities of allocated Vulkan memory. Without it, these variables are ignored.

A priority must be a floating-point value between 0 and 1, indicating the priority of the allocation relative to other memory allocations. Larger values are higher priority. The granularity of the priorities is implementation-dependent. It is automatically passed to every call to vkAllocateMemory done by the library using structure VkMemoryPriorityAllocateInfoEXT. The value to be used for default priority is 0.5. For more details, see the documentation of the VK_EXT_memory_priority extension.

Function Documentation

◆ vmaGetAllocatorInfo()

VMA_CALL_PRE void VMA_CALL_POST vmaGetAllocatorInfo ( VmaAllocator VMA_NOT_NULL  allocator,
VmaAllocatorInfo *VMA_NOT_NULL  pAllocatorInfo 
)

Returns information about existing VmaAllocator object - handle to Vulkan device etc.

It might be useful if you want to keep just the VmaAllocator handle and fetch other required handles to VkPhysicalDevice, VkDevice etc. every time using this function.

◆ vmaGetMemoryProperties()

VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryProperties ( VmaAllocator VMA_NOT_NULL  allocator,
const VkPhysicalDeviceMemoryProperties *VMA_NULLABLE *VMA_NOT_NULL  ppPhysicalDeviceMemoryProperties 
)

PhysicalDeviceMemoryProperties are fetched from physicalDevice by the allocator. You can access it here, without fetching it again on your own.

◆ vmaGetMemoryTypeProperties()

VMA_CALL_PRE void VMA_CALL_POST vmaGetMemoryTypeProperties ( VmaAllocator VMA_NOT_NULL  allocator,
uint32_t  memoryTypeIndex,
VkMemoryPropertyFlags *VMA_NOT_NULL  pFlags 
)

Given Memory Type Index, returns Property Flags of this memory type.

This is just a convenience function. Same information can be obtained using vmaGetMemoryProperties().

◆ vmaGetPhysicalDeviceProperties()

VMA_CALL_PRE void VMA_CALL_POST vmaGetPhysicalDeviceProperties ( VmaAllocator VMA_NOT_NULL  allocator,
const VkPhysicalDeviceProperties *VMA_NULLABLE *VMA_NOT_NULL  ppPhysicalDeviceProperties 
)

PhysicalDeviceProperties are fetched from physicalDevice by the allocator. You can access it here, without fetching it again on your own.