Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Represents main object of this library initialized. More...
#include <vk_mem_alloc.h>
Represents main object of this library initialized.
Fill structure VmaAllocatorCreateInfo and call function vmaCreateAllocator() to create it. Call function vmaDestroyAllocator() to destroy it.
It is recommended to create just one object of this type per VkDevice
object, right after Vulkan is initialized and keep it alive until before Vulkan device is destroyed.