Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::AliasedHeapDescriptor Struct Reference

Inherits AZ::RHI::ResourcePoolDescriptor.

Inherited by AZ::DX12::AliasedHeap::Descriptor, and AZ::Vulkan::AliasedHeap::Descriptor.

Public Attributes

uint32_t m_cacheSize = DefaultCacheSize
size_t m_alignment = DefaultAlignment
AliasedResourceTypeFlags m_resourceTypeMask = AliasedResourceTypeFlags::All
- Public Attributes inherited from AZ::RHI::ResourcePoolDescriptor
AZ::u64 m_budgetInBytes = 0

Static Public Attributes

static const uint32_t DefaultCacheSize = 256
static const size_t DefaultAlignment = 256

Additional Inherited Members

- Public Member Functions inherited from AZ::RHI::ResourcePoolDescriptor
 AZ_RTTI (ResourcePoolDescriptor, "{C4B9BF83-B171-4DB9-93D6-0879C7CEF5C2}")
 AZ_CLASS_ALLOCATOR (ResourcePoolDescriptor, SystemAllocator)
- Static Public Member Functions inherited from AZ::RHI::ResourcePoolDescriptor
static void Reflect (AZ::ReflectContext *context)

The documentation for this struct was generated from the following file: