Open 3D Engine Atom Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <CommandList.h>
Public Member Functions | |
uint32_t | GetCount () const |
Public Attributes | |
uint32_t | m_startIndex = 0 |
uint32_t | m_endIndex = 0 |
Defines the submit range for a CommandList Note: the default is 0 items, which disables validation for items submitted outside of the framegraph