Open 3D Engine AudioSystem Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AudioControls::CATLControlsPanel Class Reference

Inherits QWidget, Ui::ATLControlsPanel, and AudioControls::IATLControlModelListener.

Signals

void SelectedControlChanged ()
 
void ControlTypeFiltered (EACEControlType type, bool bShow)
 

Public Member Functions

 CATLControlsPanel (CATLControlsModel *pATLModel, QATLTreeModel *pATLControlsModel)
 
ControlList GetSelectedControls ()
 
void Reload ()
 
- Public Member Functions inherited from AudioControls::IATLControlModelListener
virtual void OnControlAdded (CATLControl *control)
 
virtual void OnControlModified (CATLControl *control)
 
virtual void OnControlRemoved (CATLControl *control)
 
virtual void OnConnectionAdded (CATLControl *control, IAudioSystemControl *middlewareControl)
 
virtual void OnConnectionRemoved (CATLControl *control, IAudioSystemControl *middlewareControl)
 

The documentation for this class was generated from the following file: