Open 3D Engine CameraFramework Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ICameraSubComponent.h>
Inherited by Camera::ICameraLookAtBehavior, Camera::ICameraTargetAcquirer, and Camera::ICameraTransformBehavior.
Public Member Functions | |
AZ_RTTI (ICameraSubComponent, "{5AB43B64-941E-493F-870F-DE313E4D11A0}") | |
virtual void | Init () |
virtual void | Activate (AZ::EntityId)=0 |
virtual void | Deactivate ()=0 |
Classes that inherit from this one will share the life-cycle API's with components. Components that contain the subclasses are expected to call these methods in their Init/Activate/Deactivate methods