Inherits QAbstractItemModel, EMotionFX::AnimGraphNotificationBus::Handler, and AZ::Data::AssetBus::Router.
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enum | ColumnIndex { COLUMN_NAME
, COLUMN_PALETTE_NAME
} |
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enum | Role {
ROLE_MODEL_ITEM_TYPE = Qt::UserRole
, ROLE_ID
, ROLE_POINTER
, ROLE_ANIM_GRAPH_INSTANCE
,
ROLE_RTTI_TYPE_ID
, ROLE_ANIM_GRAPH_OBJECT_PTR
, ROLE_NODE_POINTER
, ROLE_NODE_CAN_ACT_AS_STATE
,
ROLE_NODE_ENTRY_STATE
, ROLE_TRANSITION_POINTER
, ROLE_TRANSITION_CONDITIONS
, ROLE_TRIGGER_ACTIONS
,
ROLE_CONNECTION_POINTER
} |
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enum class | ModelItemType { NODE
, TRANSITION
, CONNECTION
} |
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void | FocusChanged (const QModelIndex &newFocusIndex, const QModelIndex &newFocusParent, const QModelIndex &oldFocusIndex, const QModelIndex &oldFocusParent) |
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void | ParametersChanged (EMotionFX::AnimGraph *animGraph) |
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QModelIndex | index (int row, int column, const QModelIndex &parent=QModelIndex()) const override |
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QModelIndex | parent (const QModelIndex &child) const override |
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int | rowCount (const QModelIndex &parent=QModelIndex()) const override |
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int | columnCount (const QModelIndex &parent=QModelIndex()) const override |
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QVariant | headerData (int section, Qt::Orientation orientation, int role) const override |
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QVariant | data (const QModelIndex &index, int role=Qt::DisplayRole) const override |
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void | Focus (const QModelIndex &focusIndex=QModelIndex(), bool forceEmitFocusChangeEvent=false) |
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QModelIndexList | FindModelIndexes (EMotionFX::AnimGraphObject *animGraphObject) |
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QModelIndexList | FindModelIndexes (EMotionFX::BlendTreeConnection *blendTreeConnection) |
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QModelIndex | FindModelIndex (EMotionFX::AnimGraphObject *animGraphObject, EMotionFX::AnimGraphInstance *graphInstance) |
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QModelIndex | FindFirstModelIndex (EMotionFX::AnimGraphObject *animGraphObject) |
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QItemSelectionModel & | GetSelectionModel () |
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template<class AnimGraphObjectType > |
AZStd::unordered_map< EMotionFX::AnimGraph *, AZStd::vector< AnimGraphObjectType * > > | GetSelectedObjectsOfType () const |
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QModelIndex | GetFocus () const |
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QModelIndex | GetParentFocus () const |
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EMotionFX::AnimGraph * | GetFocusedAnimGraph () const |
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EMotionFX::AnimGraph * | FindRootAnimGraph (const QModelIndex &modelIndex) const |
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bool | CheckAnySelectedNodeBelongsToReferenceGraph () const |
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void | SetAnimGraphInstance (EMotionFX::AnimGraph *currentAnimGraph, EMotionFX::AnimGraphInstance *currentAnimGraphInstance, EMotionFX::AnimGraphInstance *newAnimGraphInstance) |
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static void | AddToItemSelection (QItemSelection &selection, const QModelIndex &modelIndex, bool wasPreviouslySelected, bool isNewlySelected, bool toggleMode, bool clearSelection) |
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static QString | GetTransitionName (const EMotionFX::AnimGraphStateTransition *transition) |
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The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphModel.h