Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
Inherits EMStudio::EMStudioPlugin.
Inherited by EMStudio::CommandBarPlugin.
Public Member Functions | |
EMStudioPlugin::EPluginType | GetPluginType () const override |
void | OnMainWindowClosed () override |
virtual bool | GetIsFloatable () const |
virtual bool | GetIsVertical () const |
virtual bool | GetIsMovable () const |
virtual Qt::ToolBarAreas | GetAllowedAreas () const |
virtual Qt::ToolButtonStyle | GetToolButtonStyle () const |
virtual void | SetInterfaceTitle (const char *name) |
void | CreateBaseInterface (const char *objectName) override |
QString | GetObjectName () const override |
void | SetObjectName (const QString &name) override |
bool | GetHasWindowWithObjectName (const AZStd::string &objectName) override |
virtual Qt::ToolBarArea | GetToolBarCreationArea () const |
QToolBar * | GetToolBar () |
Public Member Functions inherited from EMStudio::EMStudioPlugin | |
virtual const char * | GetName () const =0 |
virtual uint32 | GetClassID () const =0 |
virtual void | Reflect (AZ::ReflectContext *) |
virtual bool | Init ()=0 |
virtual EMStudioPlugin * | Clone () const =0 |
virtual void | OnAfterLoadLayout () |
virtual void | OnAfterLoadProject () |
virtual void | OnAfterLoadActors () |
virtual void | OnBeforeRemovePlugin (uint32 classID) |
virtual void | Render (EMotionFX::ActorRenderFlags renderFlags) |
Render function will call atom auxGeom internally to render. This is the replacement for LegacyRender function. | |
virtual PluginOptions * | GetOptions () |
virtual void | WriteLayoutData (MCore::MemoryFile &outFile) |
virtual bool | ReadLayoutSettings (QFile &file, uint32 dataSize, uint32 dataVersion) |
virtual uint32 | GetLayoutDataVersion () const |
virtual void | ProcessFrame (float timePassedInSeconds) |
virtual uint32 | GetProcessFramePriority () const |
bool | operator< (const EMStudioPlugin &plugin) |
bool | operator> (const EMStudioPlugin &plugin) |
virtual bool | AllowMultipleInstances () const |
virtual void | AddWindowMenuEntries ([[maybe_unused]] QMenu *parent) |
Protected Attributes | |
QPointer< QToolBar > | m_bar |
Additional Inherited Members | |
Public Types inherited from EMStudio::EMStudioPlugin | |
enum | EPluginType { PLUGINTYPE_WINDOW = 0 , PLUGINTYPE_TOOLBAR = 1 , PLUGINTYPE_RENDERING = 2 } |