Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits MCore::Attribute.
Public Types | |
enum | { TYPE_ID = 0x00001001 } |
Public Member Functions | |
void | SetValue (AnimGraphPose *value) |
AnimGraphPose * | GetValue () const |
AnimGraphPose * | GetValue () |
MCore::Attribute * | Clone () const override |
const char * | GetTypeString () const override |
bool | InitFrom (const MCore::Attribute *other) override |
bool | InitFromString (const AZStd::string &valueString) override |
bool | ConvertToString (AZStd::string &outString) const override |
size_t | GetClassSize () const override |
AZ::u32 | GetDefaultInterfaceType () const override |
Public Member Functions inherited from MCore::Attribute | |
MCORE_INLINE AZ::u32 | GetType () const |
Attribute & | operator= (const Attribute &other) |
virtual void | NetworkSerialize (EMotionFX::Network::AnimGraphSnapshotChunkSerializer &) |
Static Public Member Functions | |
static AttributePose * | Create () |
static AttributePose * | Create (AnimGraphPose *pose) |
Friends | |
class | AnimGraphManager |
Additional Inherited Members | |
Protected Member Functions inherited from MCore::Attribute | |
Attribute (AZ::u32 typeID) | |
Protected Attributes inherited from MCore::Attribute | |
AZ::u32 | m_typeId |