Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Constraint.h>
Inherited by EMotionFX::ConstraintTransform.
Public Member Functions | |
virtual uint32 | GetType () const =0 |
virtual const char * | GetTypeString () const =0 |
virtual void | Execute ()=0 |
The constraint base class. This applies a given constraint to a given input transform which is then modified.
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pure virtual |
The main execution function, which performs the actual constraint operation.
Implemented in EMotionFX::ConstraintTransformRotationAngles.
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pure virtual |
Get the type ID of the constraint, which identifies the type of constraint.
Implemented in EMotionFX::ConstraintTransformRotationAngles.
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pure virtual |
Get the type string of the constraint, which identifies the type of constraint, using its class name.
Implemented in EMotionFX::ConstraintTransformRotationAngles.