Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ConstraintTransform.h>
Inherits EMotionFX::Constraint.
Inherited by EMotionFX::ConstraintTransformRotationAngles.
Public Member Functions | |
void | SetTransform (const Transform &transform) |
MCORE_INLINE const Transform & | GetTransform () const |
MCORE_INLINE Transform & | GetTransform () |
Public Member Functions inherited from EMotionFX::Constraint | |
virtual uint32 | GetType () const =0 |
virtual const char * | GetTypeString () const =0 |
virtual void | Execute ()=0 |
Protected Attributes | |
Transform | m_transform = Transform::CreateIdentity() |
The transformation constraint base class. This applies a given constraint on a given transformation.