Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::ParameterMixinAnimGraphNodeId Class Reference

Inherited by CommandSystem::CommandAnimGraphAddStateAction, and CommandSystem::CommandAnimGraphRemoveStateAction.

Public Member Functions

void InitSyntax (MCore::CommandSyntax &syntax, bool isParameterRequired=true)
 
bool SetCommandParameters (const MCore::CommandLine &parameters)
 
void SetNodeId (AnimGraphNodeId nodeId)
 
AnimGraphNodeId GetNodeId () const
 
AnimGraphNodeGetNode (const AnimGraph *animGraph, const MCore::Command *command, AZStd::string &outResult) const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Static Public Attributes

static const char * s_parameterName = "nodeId"
 

Protected Attributes

AnimGraphNodeId m_nodeId
 

The documentation for this class was generated from the following files: