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| AnimGraphNode (AnimGraph *animGraph, const char *name) |
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virtual void | RecursiveReinit () override |
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bool | InitAfterLoading (AnimGraph *animGraph) override |
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void | InitTriggerActions () |
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virtual bool | GetSupportsVisualization () const |
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virtual bool | GetSupportsPreviewMotion () const |
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virtual bool | GetSupportsDisable () const |
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virtual bool | GetHasVisualOutputPorts () const |
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virtual bool | GetCanHaveOnlyOneInsideParent () const |
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virtual bool | GetIsDeletable () const |
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virtual bool | GetIsLastInstanceDeletable () const |
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virtual bool | GetCanActAsState () const |
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virtual bool | GetHasVisualGraph () const |
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virtual bool | GetCanHaveChildren () const |
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virtual bool | GetHasOutputPose () const |
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virtual bool | GetCanBeInsideStateMachineOnly () const |
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virtual bool | GetCanBeInsideChildStateMachineOnly () const |
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virtual bool | GetNeedsNetTimeSync () const |
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virtual bool | GetCanBeEntryNode () const |
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virtual AZ::Color | GetVisualColor () const |
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virtual AZ::Color | GetHasChildIndicatorColor () const |
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void | OutputAllIncomingNodes (AnimGraphInstance *animGraphInstance) |
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void | UpdateAllIncomingNodes (AnimGraphInstance *animGraphInstance, float timePassedInSeconds) |
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void | UpdateIncomingNode (AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) |
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AnimGraphObjectData * | CreateUniqueData (AnimGraphInstance *animGraphInstance) override |
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virtual void | RecursiveResetUniqueDatas (AnimGraphInstance *animGraphInstance) |
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void | InvalidateUniqueData (AnimGraphInstance *animGraphInstance) override |
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void | RecursiveInvalidateUniqueDatas (AnimGraphInstance *animGraphInstance) override |
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void | OnRemoveNode (AnimGraph *animGraph, AnimGraphNode *nodeToRemove) override |
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void | PerformOutput (AnimGraphInstance *animGraphInstance) |
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void | PerformTopDownUpdate (AnimGraphInstance *animGraphInstance, float timePassedInSeconds) |
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void | PerformUpdate (AnimGraphInstance *animGraphInstance, float timePassedInSeconds) |
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void | PerformPostUpdate (AnimGraphInstance *animGraphInstance, float timePassedInSeconds) |
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virtual void | SkipPostUpdate ([[maybe_unused]] AnimGraphInstance *animGraphInstance) |
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virtual void | SkipOutput ([[maybe_unused]] AnimGraphInstance *animGraphInstance) |
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float | GetDuration (AnimGraphInstance *animGraphInstance) const |
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virtual void | SetCurrentPlayTime (AnimGraphInstance *animGraphInstance, float timeInSeconds) |
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virtual float | GetCurrentPlayTime (AnimGraphInstance *animGraphInstance) const |
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size_t | GetSyncIndex (AnimGraphInstance *animGraphInstance) const |
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void | SetSyncIndex (AnimGraphInstance *animGraphInstance, size_t syncIndex) |
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virtual void | SetPlaySpeed (AnimGraphInstance *animGraphInstance, float speedFactor) |
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virtual float | GetPlaySpeed (AnimGraphInstance *animGraphInstance) const |
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virtual void | SetCurrentPlayTimeNormalized (AnimGraphInstance *animGraphInstance, float normalizedTime) |
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virtual void | Rewind (AnimGraphInstance *animGraphInstance) |
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void | AutoSync (AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, ESyncMode syncMode, bool resync) |
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void | SyncFullNode (AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, bool modifyLeaderSpeed=true) |
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void | SyncPlayTime (AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode) |
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void | SyncUsingSyncTracks (AnimGraphInstance *animGraphInstance, AnimGraphNode *syncWithNode, const AnimGraphSyncTrack *syncTrackA, const AnimGraphSyncTrack *syncTrackB, float weight, bool resync, bool modifyLeaderSpeed=true) |
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void | SyncPlaySpeeds (AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, bool modifyLeaderSpeed=true) |
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virtual void | HierarchicalSyncInputNode (AnimGraphInstance *animGraphInstance, AnimGraphNode *inputNode, AnimGraphNodeData *uniqueDataOfThisNode) |
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void | HierarchicalSyncAllInputNodes (AnimGraphInstance *animGraphInstance, AnimGraphNodeData *uniqueDataOfThisNode) |
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void | RequestPoses (AnimGraphInstance *animGraphInstance) |
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void | FreeIncomingPoses (AnimGraphInstance *animGraphInstance) |
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void | IncreaseInputRefCounts (AnimGraphInstance *animGraphInstance) |
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void | DecreaseRef (AnimGraphInstance *animGraphInstance) |
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void | RequestRefDatas (AnimGraphInstance *animGraphInstance) |
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void | FreeIncomingRefDatas (AnimGraphInstance *animGraphInstance) |
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void | IncreaseInputRefDataRefCounts (AnimGraphInstance *animGraphInstance) |
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void | DecreaseRefDataRef (AnimGraphInstance *animGraphInstance) |
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void * | GetCustomData () const |
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void | SetCustomData (void *dataPointer) |
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virtual AnimGraphPose * | GetMainOutputPose (AnimGraphInstance *animGraphInstance) const |
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virtual void | RecursiveCollectActiveNodes (AnimGraphInstance *animGraphInstance, AZStd::vector< AnimGraphNode * > *outNodes, const AZ::TypeId &nodeType=AZ::TypeId::CreateNull()) const |
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virtual void | RecursiveCollectActiveNetTimeSyncNodes (AnimGraphInstance *animGraphInstance, AZStd::vector< AnimGraphNode * > *outNodes) const |
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virtual bool | RecursiveDetectCycles (AZStd::unordered_set< const AnimGraphNode * > &nodes) const |
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void | CollectChildNodesOfType (const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > *outNodes) const |
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void | CollectChildNodesOfType (const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > &outNodes) const |
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void | RecursiveCollectNodesOfType (const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > *outNodes) const |
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void | RecursiveCollectTransitionConditionsOfType (const AZ::TypeId &conditionType, AZStd::vector< AnimGraphTransitionCondition * > *outConditions) const |
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virtual void | RecursiveCollectObjectsOfType (const AZ::TypeId &objectType, AZStd::vector< AnimGraphObject * > &outObjects) const |
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virtual void | RecursiveCollectObjectsAffectedBy (AnimGraph *animGraph, AZStd::vector< AnimGraphObject * > &outObjects) const |
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virtual void | OnStateEntering (AnimGraphInstance *animGraphInstance, AnimGraphNode *previousState, AnimGraphStateTransition *usedTransition) |
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virtual void | OnStateEnter (AnimGraphInstance *animGraphInstance, AnimGraphNode *previousState, AnimGraphStateTransition *usedTransition) |
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virtual void | OnStateExit (AnimGraphInstance *animGraphInstance, AnimGraphNode *targetState, AnimGraphStateTransition *usedTransition) |
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virtual void | OnStateEnd (AnimGraphInstance *animGraphInstance, AnimGraphNode *newState, AnimGraphStateTransition *usedTransition) |
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void | RecursiveOnChangeMotionSet (AnimGraphInstance *animGraphInstance, MotionSet *newMotionSet) override |
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const char * | GetName () const |
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const AZStd::string & | GetNameString () const |
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void | SetName (const char *name) |
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MCORE_INLINE AnimGraphNodeId | GetId () const |
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void | SetId (AnimGraphNodeId id) |
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const MCore::Attribute * | GetInputValue (AnimGraphInstance *instance, size_t inputPort) const |
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size_t | FindInputPortByID (uint32 portID) const |
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size_t | FindOutputPortByID (uint32 portID) const |
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Port * | FindInputPortByName (const AZStd::string &portName) |
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Port * | FindOutputPortByName (const AZStd::string &portName) |
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bool | ValidateConnections () const |
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BlendTreeConnection * | AddConnection (AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) |
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BlendTreeConnection * | AddUnitializedConnection (AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) |
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void | RemoveConnection (BlendTreeConnection *connection, bool delFromMem=true) |
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void | RemoveConnection (AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) |
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bool | RemoveConnectionById (AnimGraphConnectionId connectionId, bool delFromMem=true) |
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void | RemoveAllConnections () |
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TriggerActionSetup & | GetTriggerActionSetup () |
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const TriggerActionSetup & | GetTriggerActionSetup () const |
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void | CollectOutgoingConnections (AZStd::vector< AZStd::pair< BlendTreeConnection *, AnimGraphNode * >> &outConnections) const |
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void | CollectOutgoingConnections (AZStd::vector< AZStd::pair< BlendTreeConnection *, AnimGraphNode * >> &outConnections, const size_t portIndex) const |
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MCORE_INLINE bool | GetInputNumberAsBool (AnimGraphInstance *animGraphInstance, size_t inputPortNr) const |
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MCORE_INLINE float | GetInputNumberAsFloat (AnimGraphInstance *animGraphInstance, size_t inputPortNr) const |
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MCORE_INLINE int32 | GetInputNumberAsInt32 (AnimGraphInstance *animGraphInstance, size_t inputPortNr) const |
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MCORE_INLINE uint32 | GetInputNumberAsUint32 (AnimGraphInstance *animGraphInstance, size_t inputPortNr) const |
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MCORE_INLINE AnimGraphNode * | GetInputNode (size_t portNr) |
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MCORE_INLINE MCore::Attribute * | GetInputAttribute (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE MCore::AttributeFloat * | GetInputFloat (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE MCore::AttributeInt32 * | GetInputInt32 (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE MCore::AttributeString * | GetInputString (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE MCore::AttributeBool * | GetInputBool (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE bool | TryGetInputVector4 (AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector4 &outResult) const |
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MCORE_INLINE bool | TryGetInputVector2 (AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector2 &outResult) const |
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MCORE_INLINE bool | TryGetInputVector3 (AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector3 &outResult) const |
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MCORE_INLINE MCore::AttributeQuaternion * | GetInputQuaternion (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE MCore::AttributeColor * | GetInputColor (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE AttributeMotionInstance * | GetInputMotionInstance (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE AttributePose * | GetInputPose (AnimGraphInstance *animGraphInstance, size_t portNr) const |
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MCORE_INLINE MCore::Attribute * | GetOutputAttribute (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeFloat * | GetOutputNumber (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeFloat * | GetOutputFloat (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeInt32 * | GetOutputInt32 (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeString * | GetOutputString (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeBool * | GetOutputBool (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeVector2 * | GetOutputVector2 (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeVector3 * | GetOutputVector3 (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeVector4 * | GetOutputVector4 (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeQuaternion * | GetOutputQuaternion (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE MCore::AttributeColor * | GetOutputColor (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE AttributePose * | GetOutputPose (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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MCORE_INLINE AttributeMotionInstance * | GetOutputMotionInstance (AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const |
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void | SetupInputPortAsNumber (const char *name, size_t inputPortNr, uint32 portID) |
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void | SetupInputPortAsBool (const char *name, size_t inputPortNr, uint32 portID) |
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void | SetupInputPort (const char *name, size_t inputPortNr, uint32 attributeTypeID, uint32 portID) |
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void | SetupInputPortAsVector3 (const char *name, size_t inputPortNr, uint32 portID) |
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void | SetupInputPortAsVector2 (const char *name, size_t inputPortNr, uint32 portID) |
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void | SetupInputPortAsVector4 (const char *name, size_t inputPortNr, uint32 portID) |
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void | SetupInputPort (const char *name, size_t inputPortNr, const AZStd::vector< uint32 > &attributeTypeIDs, uint32 portID) |
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void | SetupOutputPort (const char *name, size_t portIndex, uint32 attributeTypeID, uint32 portID) |
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void | SetupOutputPortAsPose (const char *name, size_t outputPortNr, uint32 portID) |
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void | SetupOutputPortAsMotionInstance (const char *name, size_t outputPortNr, uint32 portID) |
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bool | GetHasConnection (AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) const |
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BlendTreeConnection * | FindConnection (const AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) const |
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bool | HasConnectionAtInputPort (AZ::u32 inputPortNr) const |
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BlendTreeConnection * | FindConnection (uint16 port) const |
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BlendTreeConnection * | FindConnectionById (AnimGraphConnectionId connectionId) const |
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bool | CheckIfIsInputPortConnected (uint16 inputPort) const |
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AnimGraphNode * | RecursiveFindNodeByName (const char *nodeName) const |
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bool | RecursiveIsNodeNameUnique (const AZStd::string &newNameCandidate, const AnimGraphNode *forNode) const |
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AnimGraphNode * | RecursiveFindNodeById (AnimGraphNodeId nodeId) const |
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virtual void | RecursiveResetFlags (AnimGraphInstance *animGraphInstance, uint32 flagsToReset=0xffffffff) |
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const AZStd::vector< AnimGraphNode::Port > & | GetInputPorts () const |
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const AZStd::vector< AnimGraphNode::Port > & | GetOutputPorts () const |
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void | SetInputPorts (const AZStd::vector< AnimGraphNode::Port > &inputPorts) |
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void | SetOutputPorts (const AZStd::vector< AnimGraphNode::Port > &outputPorts) |
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void | InitInputPorts (size_t numPorts) |
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void | InitOutputPorts (size_t numPorts) |
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void | SetInputPortName (size_t portIndex, const char *name) |
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void | SetOutputPortName (size_t portIndex, const char *name) |
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size_t | FindOutputPortIndex (const AZStd::string &name) const |
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size_t | FindInputPortIndex (const AZStd::string &name) const |
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size_t | AddOutputPort () |
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size_t | AddInputPort () |
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virtual bool | GetIsStateTransitionNode () const |
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MCORE_INLINE MCore::Attribute * | GetOutputValue (AnimGraphInstance *animGraphInstance, size_t portIndex) const |
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MCORE_INLINE Port & | GetInputPort (size_t index) |
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MCORE_INLINE Port & | GetOutputPort (size_t index) |
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MCORE_INLINE const Port & | GetInputPort (size_t index) const |
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MCORE_INLINE const Port & | GetOutputPort (size_t index) const |
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void | RelinkPortConnections () |
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MCORE_INLINE size_t | GetNumConnections () const |
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MCORE_INLINE BlendTreeConnection * | GetConnection (size_t index) const |
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const AZStd::vector< BlendTreeConnection * > & | GetConnections () const |
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AZ_FORCE_INLINE AnimGraphNode * | GetParentNode () const |
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AZ_FORCE_INLINE void | SetParentNode (AnimGraphNode *node) |
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virtual bool | RecursiveIsParentNode (const AnimGraphNode *node) const |
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bool | RecursiveIsChildNode (AnimGraphNode *node) const |
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AnimGraphNode * | FindChildNode (const char *name) const |
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AnimGraphNode * | FindChildNodeById (AnimGraphNodeId childId) const |
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size_t | FindChildNodeIndex (const char *name) const |
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size_t | FindChildNodeIndex (AnimGraphNode *node) const |
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AnimGraphNode * | FindFirstChildNodeOfType (const AZ::TypeId &nodeType) const |
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bool | HasChildNodeOfType (const AZ::TypeId &nodeType) const |
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size_t | RecursiveCalcNumNodes () const |
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size_t | RecursiveCalcNumNodeConnections () const |
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void | CopyBaseNodeTo (AnimGraphNode *node) const |
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MCORE_INLINE size_t | GetNumChildNodes () const |
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MCORE_INLINE AnimGraphNode * | GetChildNode (size_t index) const |
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const AZStd::vector< AnimGraphNode * > & | GetChildNodes () const |
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void | SetNodeInfo (const AZStd::string &info) |
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const AZStd::string & | GetNodeInfo () const |
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void | AddChildNode (AnimGraphNode *node) |
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void | ReserveChildNodes (size_t numChildNodes) |
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void | RemoveChildNode (size_t index, bool delFromMem=true) |
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void | RemoveChildNodeByPointer (AnimGraphNode *node, bool delFromMem=true) |
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void | RemoveAllChildNodes (bool delFromMem=true) |
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bool | CheckIfHasChildOfType (const AZ::TypeId &nodeType) const |
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void | MarkConnectionVisited (AnimGraphNode *sourceNode) |
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void | OutputIncomingNode (AnimGraphInstance *animGraphInstance, AnimGraphNode *nodeToOutput) |
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MCORE_INLINE AnimGraphNodeData * | FindOrCreateUniqueNodeData (AnimGraphInstance *animGraphInstance) const |
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bool | GetIsEnabled () const |
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void | SetIsEnabled (bool enabled) |
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bool | GetIsCollapsed () const |
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void | SetIsCollapsed (bool collapsed) |
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void | SetVisualizeColor (const AZ::Color &color) |
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const AZ::Color & | GetVisualizeColor () const |
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void | SetVisualPos (int32 x, int32 y) |
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int32 | GetVisualPosX () const |
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int32 | GetVisualPosY () const |
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bool | GetIsVisualizationEnabled () const |
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void | SetVisualization (bool enabled) |
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bool | HierarchicalHasError (AnimGraphObjectData *uniqueData, bool onlyCheckChildNodes=false) const |
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void | SetHasError (AnimGraphObjectData *uniqueData, bool hasError) |
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void | RecursiveCollectObjects (AZStd::vector< AnimGraphObject * > &outObjects) const override |
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virtual void | RecursiveSetUniqueDataFlag (AnimGraphInstance *animGraphInstance, uint32 flag, bool enabled) |
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void | FilterEvents (AnimGraphInstance *animGraphInstance, EEventMode eventMode, AnimGraphNode *nodeA, AnimGraphNode *nodeB, float localWeight, AnimGraphRefCountedData *refData) |
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void | FilterEvents (AnimGraphInstance *animGraphInstance, EEventMode eventMode, AnimGraphRefCountedData *refDataNodeA, AnimGraphNode *nodeB, float localWeight, AnimGraphRefCountedData *refData) |
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bool | GetCanVisualize (AnimGraphInstance *animGraphInstance) const |
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MCORE_INLINE size_t | GetNodeIndex () const |
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MCORE_INLINE void | SetNodeIndex (size_t index) |
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void | ResetPoseRefCount (AnimGraphInstance *animGraphInstance) |
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MCORE_INLINE void | IncreasePoseRefCount (AnimGraphInstance *animGraphInstance) |
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MCORE_INLINE void | DecreasePoseRefCount (AnimGraphInstance *animGraphInstance) |
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MCORE_INLINE uint32 | GetPoseRefCount (AnimGraphInstance *animGraphInstance) const |
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void | ResetRefDataRefCount (AnimGraphInstance *animGraphInstance) |
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MCORE_INLINE void | IncreaseRefDataRefCount (AnimGraphInstance *animGraphInstance) |
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MCORE_INLINE void | DecreaseRefDataRefCount (AnimGraphInstance *animGraphInstance) |
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MCORE_INLINE uint32 | GetRefDataRefCount (AnimGraphInstance *animGraphInstance) const |
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virtual void | GetAttributeStringForAffectedNodeIds (const AZStd::unordered_map< AZ::u64, AZ::u64 > &convertedIds, AZStd::string &attributesString) const |
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| AnimGraphObject (AnimGraph *animGraph) |
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virtual void | Reinit () |
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void | InvalidateUniqueDatas () |
| Calls InvalidateUniqueData() for the given object for all anim graph instances. (Used by reflection context)
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void | ResetUniqueDatas () |
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void | ResetUniqueData (AnimGraphInstance *animGraphInstance) |
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virtual void | RegisterAttributes () |
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virtual void | Unregister () |
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virtual const char * | GetPaletteName () const =0 |
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virtual void | GetSummary (AZStd::string *outResult) const |
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virtual void | GetTooltip (AZStd::string *outResult) const |
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virtual const char * | GetHelpUrl () const |
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virtual ECategory | GetPaletteCategory () const =0 |
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virtual void | OnChangeMotionSet (AnimGraphInstance *animGraphInstance, MotionSet *newMotionSet) |
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virtual void | OnActorMotionExtractionNodeChanged () |
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MCORE_INLINE size_t | GetObjectIndex () const |
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MCORE_INLINE void | SetObjectIndex (size_t index) |
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MCORE_INLINE AnimGraph * | GetAnimGraph () const |
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MCORE_INLINE void | SetAnimGraph (AnimGraph *animGraph) |
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size_t | SaveUniqueData (AnimGraphInstance *animGraphInstance, uint8 *outputBuffer) const |
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size_t | LoadUniqueData (AnimGraphInstance *animGraphInstance, const uint8 *dataBuffer) |
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bool | GetHasErrorFlag (AnimGraphInstance *animGraphInstance) const |
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void | SetHasErrorFlag (AnimGraphInstance *animGraphInstance, bool hasError) |
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void | SyncVisualObject () |
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