Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <File.h>
Inherits MCore::Stream.
Inherited by MCore::DiskFile, and MCore::MemoryFile.
Public Member Functions | |
File () | |
virtual | ~File () |
virtual void | Close ()=0 |
virtual void | Flush ()=0 |
virtual bool | GetIsEOF () const =0 |
virtual uint8 | GetNextByte ()=0 |
virtual size_t | GetPos () const =0 |
virtual size_t | GetFileSize () const =0 |
virtual bool | WriteByte (uint8 value)=0 |
virtual bool | Forward (size_t numBytes)=0 |
virtual bool | Seek (size_t offset)=0 |
virtual size_t | Read (void *data, size_t length)=0 |
virtual size_t | Write (const void *data, size_t length)=0 |
virtual bool | GetIsOpen () const =0 |
Public Member Functions inherited from MCore::Stream | |
Stream () | |
virtual | ~Stream () |
virtual uint32 | GetType () const =0 |
virtual Stream & | operator<< (bool b) |
virtual Stream & | operator<< (char ch) |
virtual Stream & | operator<< (uint8 ch) |
virtual Stream & | operator<< (int16 number) |
virtual Stream & | operator<< (uint16 number) |
virtual Stream & | operator<< (int32 number) |
virtual Stream & | operator<< (uint32 number) |
virtual Stream & | operator<< (uint64 number) |
virtual Stream & | operator<< (int64 number) |
virtual Stream & | operator<< (float number) |
virtual Stream & | operator<< (double number) |
virtual Stream & | operator<< (AZStd::string &text) |
virtual Stream & | operator<< (const char *text) |
virtual Stream & | operator>> (bool &b) |
virtual Stream & | operator>> (char &ch) |
virtual Stream & | operator>> (uint8 &ch) |
virtual Stream & | operator>> (int16 &number) |
virtual Stream & | operator>> (uint16 &number) |
virtual Stream & | operator>> (int32 &number) |
virtual Stream & | operator>> (uint32 &number) |
virtual Stream & | operator>> (int64 &number) |
virtual Stream & | operator>> (uint64 &number) |
virtual Stream & | operator>> (float &number) |
virtual Stream & | operator>> (double &number) |
virtual Stream & | operator>> (AZStd::string &text) |
The file abstract base class. This class represents some file from which the user can read, write, etc. Do not just think of this as only a file on disk. A file could be virtually anything from which can be read and to which can be written. Like a stream, but with more functionalities. For example the file could also be a specified section in your systems main memory. Another example could be the file being some sort of network stream.
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inline |
The constructor.
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inlinevirtual |
The destructor.
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pure virtual |
Close the file.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Flush the file. All cached (not yet written) data will be forced to written when calling this method.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Seek ahead a given number of bytes. This can be used to skip a given number of upcoming bytes in the file.
numBytes | The number of bytes to seek ahead. |
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Returns the size of this file in bytes.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Check if we reached the end of the file or not.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Check if the file has been opened already.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Reads and returns the next byte/character in the file. So this will increase the position in the file with one.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Returns the position in the file.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Read a given amount of data from the file.
data | The pointer where to store the read data. |
length | The size in bytes of the data to read. |
Reimplemented from MCore::Stream.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Seek to a given byte position in the file, where 0 would be the beginning of the file. So we're talking about the absolute position in the file. After successfully executing this method the method GetPos will return the given offset.
offset | The offset in bytes (the position) in the file to seek to. |
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Writes a given amount of data to the file.
data | The pointer to the data to write. |
length | The size in bytes of the data to write. |
Reimplemented from MCore::Stream.
Implemented in MCore::MemoryFile, and MCore::DiskFile.
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pure virtual |
Write a character or byte in the file.
value | The character or byte to write. |
Implemented in MCore::MemoryFile, and MCore::DiskFile.