Open 3D Engine EMotionFX Gem API Reference 23.10.0
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EMotionFX::Integration::AnimGraphComponent::Configuration Struct Reference

#include <AnimGraphComponent.h>

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::Data::Asset< AnimGraphAssetm_animGraphAsset
 Selected anim graph.
 
AZ::Data::Asset< MotionSetAssetm_motionSetAsset
 Selected motion set asset.
 
AZStd::string m_activeMotionSetName
 Selected motion set.
 
bool m_visualize = false
 Debug visualization.
 
ParameterDefaults m_parameterDefaults
 Defaults for parameter values.
 

Detailed Description

Configuration struct for procedural configuration of Actor Components.


The documentation for this struct was generated from the following file: