Inherits Gestures::RecognizerContinuous.
Inherited by Gestures::InputChannelGestureHold.
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| AZ_CLASS_ALLOCATOR (RecognizerHold, AZ::SystemAllocator) |
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| AZ_RTTI (RecognizerHold, "{7FC9AB8D-0A94-40A6-8FE0-84C752D786DC}", RecognizerContinuous) |
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| RecognizerHold (const Config &config=GetDefaultConfig()) |
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int32_t | GetPriority () const override |
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bool | OnPressedEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
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bool | OnDownEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
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bool | OnReleasedEvent (const AZ::Vector2 &screenPosition, uint32_t pointerIndex) override |
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Config & | GetConfig () |
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const Config & | GetConfig () const |
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void | SetConfig (const Config &config) |
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AZ::Vector2 | GetStartPosition () const |
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AZ::Vector2 | GetCurrentPosition () const |
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float | GetDuration () const |
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| AZ_CLASS_ALLOCATOR (RecognizerContinuous, AZ::SystemAllocator) |
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| AZ_RTTI (RecognizerContinuous, "{A8B16552-E1F3-4469-BEB8-5D209554924E}", IRecognizer) |
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| AZ_CLASS_ALLOCATOR (IRecognizer, AZ::SystemAllocator) |
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| AZ_RTTI (IRecognizer, "{C3E00298-1953-465F-A360-EBC10B62BFE8}", CustomData) |
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void | Enable () |
| Enable this gesture recognizer.
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void | Disable () |
| Disable this gesture recognizer.
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AZ::s32 | GetPriority () const override |
| AzFramework::InputChannelNotifications::GetPriority
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void | OnInputChannelEvent (const AzFramework::InputChannel &inputChannel, bool &o_hasBeenConsumed) override |
| AzFramework::InputChannelNotifications::OnInputChannelEvent
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static float | GetDefaultMinSecondsHeld () |
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static float | GetDefaultMaxPixelsMoved () |
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static uint32_t | GetDefaultPointerIndex () |
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static int32_t | GetDefaultPriority () |
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static const Config & | GetDefaultConfig () |
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◆ OnDownEvent()
bool Gestures::RecognizerHold::OnDownEvent |
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const AZ::Vector2 & |
screenPositionPixels, |
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uint32_t |
pointerIndex |
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) |
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inlineoverridevirtual |
Override to be notified each frame a mouse button or finger on a touch screen remains pressed, unless the input event was consumed by a higher priority gesture recognizer.
- Parameters
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[in] | screenPositionPixels | The screen position (in pixels) of the input event. |
[in] | pointerIndex | The pointer index of the input event. |
- Returns
- True to consume the underlying input event (preventing it from being sent on to other lower-priority gesture recognizers or input listeners), or false otherwise.
Implements Gestures::IRecognizer.
◆ OnPressedEvent()
bool Gestures::RecognizerHold::OnPressedEvent |
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const AZ::Vector2 & |
screenPositionPixels, |
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uint32_t |
pointerIndex |
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) |
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inlineoverridevirtual |
Override to be notified when a mouse button or finger on a touch screen is initially pressed, unless the input event was consumed by a higher priority gesture recognizer.
- Parameters
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[in] | screenPositionPixels | The screen position (in pixels) of the input event. |
[in] | pointerIndex | The pointer index of the input event. |
- Returns
- True to consume the underlying input event (preventing it from being sent on to other lower-priority gesture recognizers or input listeners), or false otherwise.
Implements Gestures::IRecognizer.
◆ OnReleasedEvent()
bool Gestures::RecognizerHold::OnReleasedEvent |
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const AZ::Vector2 & |
screenPositionPixels, |
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uint32_t |
pointerIndex |
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) |
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inlineoverridevirtual |
Override to be notified when a pressed mouse button or finger on a touch screen becomes released, unless the input event was consumed by a higher priority gesture recognizer.
- Parameters
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[in] | screenPositionPixels | The screen position (in pixels) of the input event. |
[in] | pointerIndex | The pointer index of the input event. |
- Returns
- True to consume the underlying input event (preventing it from being sent on to other lower-priority gesture recognizers or input listeners), or false otherwise.
Implements Gestures::IRecognizer.
The documentation for this class was generated from the following files:
- Gems/Gestures/Code/Include/Gestures/GestureRecognizerHold.h
- Gems/Gestures/Code/Include/Gestures/GestureRecognizerHold.inl