Open 3D Engine Gestures Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Gestures::RecognizerHold::Config Struct Reference

Inherited by Gestures::InputChannelGestureHold::TypeAndConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (Config, AZ::SystemAllocator)
 
 AZ_RTTI (Config, "{3D854AD1-73C0-4E26-A609-F20FC04F78F3}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float minSecondsHeld
 
float maxPixelsMoved
 
uint32_t pointerIndex
 
int32_t priority
 

The documentation for this struct was generated from the following files: