Open 3D Engine Gestures Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Gestures::RecognizerDrag::Config Struct Reference

Inherited by Gestures::InputChannelGestureDrag::TypeAndConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (Config, AZ::SystemAllocator)
 
 AZ_RTTI (Config, "{F28051E1-8B39-40BC-B80E-0CBAF1EF288A}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float minSecondsHeld
 
float minPixelsMoved
 
uint32_t pointerIndex
 
int32_t priority
 

The documentation for this struct was generated from the following files: