Common functionality for Editor Component Shapes. More...
#include <EditorBaseShapeComponent.h>
Inherits AzToolsFramework::Components::EditorComponentBase, EditorShapeComponentRequestsBus::Handler, AzToolsFramework::EditorComponentSelectionRequestsBus::Handler, AzToolsFramework::EditorComponentSelectionNotificationsBus::Handler, AZ::TransformNotificationBus::Handler, AzFramework::BoundsRequestBus::Handler, and ShapeComponentNotificationsBus::Handler.
Inherited by LmbrCentral::EditorAxisAlignedBoxShapeComponent, LmbrCentral::EditorBoxShapeComponent, LmbrCentral::EditorCapsuleShapeComponent, LmbrCentral::EditorCompoundShapeComponent, LmbrCentral::EditorCylinderShapeComponent, LmbrCentral::EditorDiskShapeComponent, LmbrCentral::EditorPolygonPrismShapeComponent, LmbrCentral::EditorQuadShapeComponent, LmbrCentral::EditorSphereShapeComponent, and LmbrCentral::EditorTubeShapeComponent.
| Public Member Functions | |
| AZ_RTTI (EditorBaseShapeComponent, "{32B9D7E9-6743-427B-BAFD-1C42CFBE4879}", AzToolsFramework::Components::EditorComponentBase) | |
| void | Activate () override | 
| void | Deactivate () override | 
| void | OnTransformChanged (const AZ::Transform &, const AZ::Transform &) override | 
| void | SetShapeColor (const AZ::Color &solidColor) override | 
| void | SetShapeWireframeColor (const AZ::Color &wireColor) override | 
| void | SetVisibleInEditor (bool visible) override | 
| void | SetVisibleInGame (bool visible) override | 
| void | SetShapeColorIsEditable (bool editable) override | 
| bool | GetShapeColorIsEditable () override | 
| AZ::Aabb | GetWorldBounds () const override | 
| AZ::Aabb | GetLocalBounds () const override | 
| void | OnShapeChanged (ShapeChangeReasons changeReason) override | 
| bool | CanDraw () const | 
| Should shape be rendered all the time, even when not selected. | |
| void | SetShapeComponentConfig (ShapeComponentConfig *shapeConfig) | 
| Static Public Member Functions | |
| static void | Reflect (AZ::SerializeContext &context) | 
| Protected Attributes | |
| AZ::Color | m_shapeColor = AzFramework::ViewportColors::DeselectedColor | 
| AZ::Color | m_shapeWireColor = AzFramework::ViewportColors::WireColor | 
| AZ::Color | m_shapeColorSaved = AzFramework::ViewportColors::DeselectedColor | 
| bool | m_shapeColorIsEditable = true | 
| bool | m_visibleInEditor = true | 
| bool | m_visibleInGameView = false | 
| bool | m_displayFilled = true | 
| ShapeComponentConfig * | m_shapeConfig = nullptr | 
Common functionality for Editor Component Shapes.