Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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IMultiplayerTools provides interfacing between the Editor and Multiplayer Gem. More...
#include <IMultiplayerTools.h>
Inherited by Multiplayer::MultiplayerToolsSystemComponent.
Public Member Functions | |
AZ_RTTI (IMultiplayerTools, "{E8A80EAB-29CB-4E3B-A0B2-FFCB37060FB0}") | |
virtual bool | DidProcessNetworkPrefabs ()=0 |
Whether or not network prefab processing has created active or pending spawnable prefabs. More... | |
Friends | |
class | NetworkPrefabProcessor |
IMultiplayerTools provides interfacing between the Editor and Multiplayer Gem.
IMultiplayerTools is an AZ::Interface<T> that provides information about O3DE Editor and Tools integrations with the Multiplayer Gem.
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pure virtual |
Whether or not network prefab processing has created active or pending spawnable prefabs.
true
if network prefab processing has created currently active or pending spawnables. Implemented in Multiplayer::MultiplayerToolsSystemComponent.