Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, and Multiplayer::IMultiplayerTools.
Public Member Functions | |
AZ_COMPONENT (MultiplayerToolsSystemComponent, "{65AF5342-0ECE-423B-B646-AF55A122F72B}") | |
void | Activate () override |
AZ::Component overrides. | |
void | Deactivate () override |
bool | DidProcessNetworkPrefabs () override |
Whether or not network prefab processing has created active or pending spawnable prefabs. More... | |
Public Member Functions inherited from Multiplayer::IMultiplayerTools | |
AZ_RTTI (IMultiplayerTools, "{E8A80EAB-29CB-4E3B-A0B2-FFCB37060FB0}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
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overridevirtual |
Whether or not network prefab processing has created active or pending spawnable prefabs.
true
if network prefab processing has created currently active or pending spawnables. Implements Multiplayer::IMultiplayerTools.