Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::ISessionRequests Class Referenceabstract

#include <ISessionRequests.h>

Public Member Functions

 AZ_RTTI (ISessionRequests, "{D6C41A71-DD8D-47FE-8515-FAF90670AE2F}")
 
virtual AZStd::string CreateSession (const CreateSessionRequest &createSessionRequest)=0
 
virtual SearchSessionsResponse SearchSessions (const SearchSessionsRequest &searchSessionsRequest) const =0
 
virtual bool JoinSession (const JoinSessionRequest &joinSessionRequest)=0
 
virtual void LeaveSession ()=0
 Disconnect player from session.
 

Detailed Description

ISessionRequests Pure virtual session interface class to abstract the details of session handling from application code.

Member Function Documentation

◆ CreateSession()

virtual AZStd::string Multiplayer::ISessionRequests::CreateSession ( const CreateSessionRequest createSessionRequest)
pure virtual

Create a session for players to find and join.

Parameters
createSessionRequestThe request of CreateSession operation
Returns
The request id if session creation request succeeds; empty if it fails

◆ JoinSession()

virtual bool Multiplayer::ISessionRequests::JoinSession ( const JoinSessionRequest joinSessionRequest)
pure virtual

Reserve an open player slot in a session, and perform connection from client to server.

Parameters
joinSessionRequestThe request of JoinSession operation
Returns
True if joining session succeeds; False otherwise

◆ SearchSessions()

virtual SearchSessionsResponse Multiplayer::ISessionRequests::SearchSessions ( const SearchSessionsRequest searchSessionsRequest) const
pure virtual

Retrieve all active sessions that match the given search criteria and sorted in specific order.

Parameters
searchSessionsRequestThe request of SearchSessions operation
Returns
The response of SearchSessions operation

The documentation for this class was generated from the following file: