Identifies a submesh inside the render mesh.
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#include <AssetHelper.h>
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int | m_primitiveIndex = InvalidIndex |
| Primitive index inside the asset.
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int | m_verticesFirstIndex = InvalidIndex |
| First vertex of the submesh.
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int | m_numVertices = 0 |
| Number of vertices of the submesh after the first vertex.
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int | m_indicesFirstIndex = InvalidIndex |
| First index inside the asset.
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int | m_numIndices = 0 |
| Number of indices of the submesh after the first index.
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Identifies a submesh inside the render mesh.
The documentation for this struct was generated from the following file:
- Gems/NvCloth/Code/Source/Utils/AssetHelper.h